Aggregate Dynamics for Dense Crowd Simulation

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04 Feb 2010 - 10:14400
Aggregate Dynamics for Dense Crowd Simulation
Just came across this piece of work (and youtube presentation) and thought it was quite interesting:

URL: http://gamma.cs.unc.edu/DenseCrowds/



Quote:

Large dense crowds show aggregate behavior with reduced individual freedom of movement. We present a novel, scalable approach for simulating such crowds, using a dual representation both as discrete agents and as a single continuous system. In the continuous setting, we introduce a novel variational constraint called unilateral incompressibility, to model the large-scale behavior of the crowd, and accelerate inter-agent collision avoidance in dense scenarios. This approach makes it possible to simulate very large, dense crowds composed of up to a hundred thousand agents at near interactive rates on desktop computers [Rahul Narain, Abhinav Golas, Sean Curtis, and Ming C. Lin].


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Michael


Last edited by Michael (04 Feb 2010 - 10:14)
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